FANDOM


Client Commands Edit

Command Arguments Description Example
connect <ip> Connect to a server at a specified IP, with the default port (12871) connect 192.168.0.1
connect <ip>:<port> Connect to a server at a specified IP, with the specified port connect 192.168.0.1:1287
kill USE WITH CAUTION. Commit suicide. kill

Hosting Server Commands Edit

Comando Arguments Description Example
host <port> Hosts a game on the default map, and specified port. Loads the autosave if there is one. host 12871
host <port> <map> Hosts a game on the specified map, and specified port. Loads the autosave if there is one. host 12871 Desert
host <port> <map> <save> Hosts a game on the specified map, and specified port. Loads the specified savegame (relative to the .exe and without an extension) host 12871 Desert mysave
maxplayers <num> Specify the maximum number of players maxplayers 20
servername <name> Set the name of the server, as visible in the server browser. servername My Server
changelevel <levelName> Change, or reload the level. changelevel Desert
creativemode <val> Turn creative mode on and off (free build). Value as 0 for off, 1 for on. creativemode 1
kick <guid> <reason> Kick a player, with a reason. Enter the start of a guid for a player (you can see these with `serverstatus`) to identify them. kick f422 Being a jerk 
saveserver <saveName> Save the server state to file, in the .exe directory. Can be loaded (see loadserver) saveserver mySave
loadserver <saveName> Load the server state from file, relative to the .exe directory. loadserver mySave
changegameid <guid> Change the game id (used by server browser). Must supply a valid GUID.

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